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Take-Two CEO Unfazed by Potential Voice Actor Strike: GTA 6 is “Completely Protected”

In the wild world of video games, where virtual heists are commonplace, Take-Two CEO Strauss Zelnick is playing a different kind of game – negotiating with SAG-AFTRA video game actors. When asked if a potential strike could put GTA 6 on the shelf, Zelnick casually tossed his response onto the gaming table: GTA 6 is “completely protected.”

Picture this: Zelnick, wearing shades, sipping his virtual coffee, and calmly assuring investors that everything will be just fine. Negotiations? Expected to resume. Optimism? Overflowing. Talent? Valued greatly. Agreements? Anticipated to be as smooth as a GTA getaway.

But hold on to your controllers, because Zelnick’s got a backup plan hidden up his digital sleeve. If negotiations hit a glitch, worry not, for GTA 6 is “completely protected.” It’s like having a cheat code for the real world.

Meanwhile, SAG-AFTRA actors are strategizing their moves, holding out for protections against being replaced by AI, set pay increases (because even digital actors need a raise), and mandatory breaks for their virtual counterparts. It’s like negotiating the terms of a virtual United Nations for pixelated thespians.

Zelnick’s confidence, however, suggests he’s got the upper hand. Could it be that the voice performances for GTA 6 are already in the bag? Is the game closer to launch than a Mario Kart race? The first trailer is set to drop in December, and Zelnick’s poker face hints that the game might be more than just a distant blip on the radar.

In this grand virtual casino of gaming, where the stakes are high and the players are animated, Zelnick’s assurance adds a touch of humor to the suspense. Will GTA 6 hit the streets as planned, or will it be caught in a traffic jam of negotiations? Buckle up, gamers, the virtual rollercoaster ride is just getting started!

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